Apply to participate in the Creating Reality Hackathon - Deepen your understanding of the AR and VR working in interdisciplinary teams
AR/VR Hackathon creating original AR, VR, webVR and Mobile AR work
AR/VR designers, developers, sound engineers, graphic artists, creatives, domain experts, and enthusiasts are invited to apply for the hackathon here.
Unconventional thinking by interdisciplinary teams will explore new and yet to be discovered applications at the Creating Reality Hackathon. Attendees will meet new people, be exposed new ideas and build creative and original applications that will deepen our understanding of AR and VR.
About 400 participants will be accepted from a field of 2,000 applicants to create a one time only, purpose-built community formed into interdisciplinary teams. The field of participants is expected to be 50% students and 50% working practitioners. Attendees will build new applications and some will create ingenious new VR and AR use cases that no one has yet implemented.
Preliminary categories are:
- Innovative Entertainment (including storytelling and games)
- Content Production
- Medical and Healthcare
- Architecture, Engineering and Construction
- AR and VR for Good – the nexus of celebrity, popular Culture and Civic Engagement
- AR and VR hardware hacks
- Machine Learning and AI
Loaner devices from the top platform companies will be available for check-out during the hackathon.
A day of skill-building workshops on AR and VR design, development, and platforms will be held on March 12, 2018. Workshops will feature speakers covering hardware, development methodologies, and immersive design concepts. On the last day, a public expo will showcase the projects submitted by hackathon participants, culminating in an award ceremony for the top submission selected by the judging panel.
In October of 2016 and 2017 the same producer, non-profit Grassroots Developer Education organized the largest-ever immersive Reality Virtually hackathon on VR and AR at the MIT Media Lab attracted sponsors like Samsung, HP, Microsoft, AT&T, Google and HTC VIVE. The Creating Reality Hackathon that will set a new record, will be adapted for the USC and LA communities. The areas of interest and project submission categories are expected to vary for the two hackathons, because of differences in the two universities’ curriculum and research, as well as the geographically represented industries Meanwhile, the creation of original work is a central theme for both hackathons.
Almost everyone is welcome to apply. The hackathon organizers are committed to building a diverse field of participants that is inspiring and safe for people of all races, countries of origin, gender, sexual preference, or just generally represent the diversity of the human race.
We have not yet qualified how to include people under 18 years of age who are not USC students. We hope to have an answer in January.
How to enter
To learn more and to apply for a spot please visit the Creating Reality Website.
The first round will be judged by 6 panels of 3 judges who will pick the finalists. The second round will pick the winners. A panel of 7 industry experts will choose the winning teams. Some sponsors will award separate prizes